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WristForge

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Build a watch face or a game, one small piece at a time

WristForge's editor holds everything you need to make a watch face or a game, and it doesn't assume you already know how a visual editor works. These tutorials walk through real, working examples step by step, with screenshots, if you've never touched one before.

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Components

Text

Words on the face: a label, a face name, or any fixed text, with font, size, alignment, wrapping and outline.

2 min

Image

A picture on the face: backgrounds, icons, hand art. Tint it, tile it, give it a shadow, or let the wearer pick it.

3 min

Curved Text

Text that follows the round edge of the face, with its own curve, direction and letter flip.

3 min

Progress Bar

A straight (or gently curved) gauge filled by a live watch value, horizontal or vertical.

4 min

Progress Arc

A ring gauge you place and size anywhere, filled by a live watch value like battery, steps or heart rate.

4 min

Progress Circle

A circular gauge in its own box: a ring, a filling pie wedge, or a liquid level.

5 min

Analog Clock

Hour, minute and second hands that always show the real time, with hand art, smooth sweep, shadows and wearer-selectable hand styles.

4 min

Digital Clock

The current time as text, in 12 hour, 24 hour or the wearer's own setting, with seconds or just the hour or minute.

3 min

Date Text

The current date as text: weekday, month, day or year, in seven formats you can combine.

3 min

Complication Circle

A round complication slot the wearer fills with live data. Shows short text, a range value (a ring that fills), a small image or an icon.

4 min

Complication Small Box

A small rectangular complication slot the wearer fills with live data. Shows short text, a range value, a small image or an icon.

3 min

Complication Line

A thin bar complication slot for one line of short text.

3 min

Complication Large Box

A large rectangular complication slot the wearer fills with live data. Shows long text, a range value or a small image.

3 min

Complication Edge

A complication slot that curves along the bezel. Shows short text, long text, a range value, goal progress or weighted elements.

3 min

Battery Level

The watch's battery level as text, a ring, a bar or a circle. Always the real battery, never reassignable.

3 min

Heart Rate

The wearer's live heart rate as text or a gauge, with its own bpm range and unit options.

3 min

Tick Ring

Tick marks or hour numerals evenly spaced around the dial: Arabic, Roman, with gaps and custom spacing.

3 min

Weather

Current weather or a forecast as text: condition and temperature, UV index, chance of rain, and more.

4 min

Step Count

The wearer's step count as text or a gauge that fills toward their real step goal.

4 min

Weather Sprite

A picture that changes with the weather: a fallback image plus one row per condition.

5 min

Moon Phase

The current moon phase as its name, its day in the lunar cycle, or your own picture for each phase.

4 min

Notification Count

How many notifications are unread, as a number that hides itself at zero. Never reassignable by the wearer.

4 min

Segmented Arc

A ring of separate marks that light up one by one as a value rises: the stepped 'blips' gauge.

4 min

Mask

Use an object's shape to cut out the others in its Group: a photo in a circle, a gradient inside the time.

4 min

Gyro

Move, turn, scale or fade an object as the wearer tilts their wrist, for parallax layers and shimmer.

4 min

Group Tint

Tint everything in a Group at once, and let the wearer recolour the whole set with one Color Style pick.

4 min

Frame Animation

Play a list of pictures on an Image: a spinning gear, a flickering flame, a blink. Loop, play on the second, minute or hour, or on tap.

4 min

Watch Faces

Watch Face Projects

What a watch face can contain, what's different from a game, and where each tool lives.

6 min

Ambient Mode

How your face looks when the watch dims. You decide it object by object, with a dot in the Hierarchy.

6 min

Complications

Live data slots the wearer fills: five shapes, the data each can show, and which start with real data.

8 min

Color Styles and Flavors

Let the wearer switch your face's colours on the watch, one set at a time or all at once with a Flavor.

7 min

Photo Slot

The wearer's own photo as the background. One per face, set by the platform.

5 min

The Simulate Tab

Pretend it's midnight, the battery is low, or it's raining, and see your face react. Nothing here is saved.

5 min

Getting Your Face Onto a Real Watch

See it on your wrist in a minute while you work, then share it through Face Hub or publish it yourself.

7 min

Publishing Your Face on Google Play

From a finished face to a Play Store listing: package id, signing key, the Play bundle, and what Google checks.

12 min

Time-of-Day Windows

Show or hide anything for part of the day by dragging on a 24 hour bar, one row per object.

7 min

Animating with Property Tracks

Keyframe opacity, position, scale, rotation or tint across the day, something Watch Face Studio and Facer can't do.

8 min

Watching and Testing the Timeline

Timeline changes play in the Scene as you work, and a time-lapse build shows a whole day on a real watch in one minute.

6 min

Settings Every Object Shares

Position, ambient look, show when, dynamic tint, Color Styles, drop shadows and text outlines: the rows most objects have.

4 min

Looking for a quick field reference instead of a walkthrough? Press Help ▸ Reference… inside the editor.