Watching and Testing the Timeline
Timeline changes play in the Scene as you work, and a time-lapse build shows a whole day on a real watch in one minute.
About 6 minutes
Two things in one article: seeing the Timeline's effect while you design, and checking a full day on a real watch, which nothing else in this category has a way to do.
The Scene's ⏱ Timeline toggle
Windows and property tracks play right in the Scene, not only in Preview. The ⏱ Timeline toggle on the Scene's header controls this and is on by default. Turn it off and everything draws exactly where you placed it, ignoring the clock, which helps when you're lining things up.

Either way, selection boxes and handles sit on the object's real position, never wherever an animation has pushed it, so you're never chasing a moving target.
An object that's outside its window right now doesn't disappear from the Scene. It's drawn faint, and it's still selectable and editable, so you never lose track of it. Only windows do this; a property track's value always shows at full strength, so what you see matches the track.
Time-lapse: a whole day on your wrist
There's no official way to show a watch face at a time you choose: not in Watch Face Format, not in Android Studio, and a retail watch's clock can't be set over a debug connection. So WristForge speeds up the face's own clock instead. Turn on Build, then Timeline time-lapse (test builds), and the next build plays a whole day in one real minute on the watch. A progress bar along the bottom shows which hour you're looking at.
It's the quickest way to watch a sunrise-to-sunset window, or a full day of property track motion, happen in front of you.
Only the Timeline speeds up. Digital Clock text and Analog Clock hands keep showing the real time, so a time-lapse build is easy to spot and never mistaken for a normal one.
Time-lapse is a toggle that applies to every build until you turn it off. Check Build, then Timeline time-lapse before a Face Hub, signed or Play build. See Getting Your Face Onto a Real Watch.