Animate
One simple looping motion: Pulse, Blink, Spin, or Bob. Pick one, not a blend.
About 1 minutes
Adds one simple motion that repeats forever: a gentle pulse, a blink, a spin or a bob. It's the quickest way to make a button, a coin or a hint feel alive, with no frames to draw.

Settings
| Setting | What it does |
|---|---|
| motion | pulse grows and shrinks. blink fades out and back in. spin turns round and round. bob drifts up and down. Pick one per object. |
| intensity | How strong the motion is. For pulse, how much bigger it gets (0.12 is 12% bigger). For blink, how far it fades (0.5 fades to half, 1 fades out fully). For bob, how far it moves, in pixels. Hidden for spin. Changing motion resets it to a sensible starting value. |
| seconds/cycle | How long one full cycle takes. For spin, a negative number turns the other way (anticlockwise). |
Good to know
- Works in games, apps and watch faces, on both Wear OS and Apple Watch.
- On a watch face the motion stops in ambient mode and the object rests in its normal pose.
- For a sequence of different poses (a walk cycle, an attack swing), use Animator or Play Animation instead. On a watch face, use Frame Animation.