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WristForge

Pricing

Free to make. Pay to ship.

The whole editor is free, with no caps on what you can build, whether that is a watch app or a watch face. A subscription covers putting it on a store.

Free

Everything you need to build and to put it on your own wrist.

$0

No trial, no expiry, no card.

  • The complete editor. Every component, every window, no caps.
  • Unlimited projects, stored on your own disk in an open format.
  • Preview and simulate, including battery, heart rate and weather.
  • Build a signed APK and sideload it onto your own watch, forever.
  • Push a face straight to your own watch through the Face Hub app, with no Google Play account involved.
  • Put your faces on your own Amazfit watch by scanning a code with the Zepp app.
  • Publish your faces to Face Hub for free, straight from the editor.

Faces

For watch faces on Google Play and the Zepp Store.

$29.99

per year

That's about $2.50 a month, billed yearly. Sell one face and it pays for itself.

  • Everything in Free, with nothing removed.
  • Earn 70% of every paid unlock of your faces on Face Hub, in coins you can spend across WristForge. You earn for as long as your plan is active.
  • Build a Google Play bundle of your watch faces and ship them under your own name.
  • Package your watch faces for the Zepp Store and publish them for Amazfit watches.
  • Every WristForge-made face on Face Hub unlocked. Faces by other creators are bought separately.

Cancel any time.

Most popular

Pro

Apps for Wear OS and Apple Watch, faces, and cloud projects.

$59.99

per year

or $7 a month. Yearly saves $24.01.

  • Everything in Faces.
  • Build Google Play bundles of your watch apps too.
  • Build your apps for Apple Watch, ready to open in Xcode.
  • Package your apps for the Zepp Store (beta).
  • Cloud projects: save from the editor, open on any computer.
  • Cloud saves for the apps you ship.

Cancel any time. Local sales tax or VAT is added at checkout where it applies. The charge appears on your statement as LINK.COM* WristForge.

For creators

Publish free. Earn coins on every sale.

Anyone can put a face on Face Hub with one click from the editor. On any paid plan, Faces included, you also earn 70 percent of every paid unlock of your faces, in coins that work across all of WristForge: watch faces, games and courses.

You earn while your plan is active. If it lapses your faces stay up and keep selling, you just stop earning until you renew. Coins have no cash value. A creator program with more ways to earn is in the works and not open yet.

Free plan

Publish to Face Hub

Free or priced faces, live straight away. Sales don't earn you coins.

Any paid plan

Earn 70% in coins

Every paid unlock of your faces pays you, for as long as your plan is active.

Worth being clear about

The free tools are good. Use them if they fit.

Facer and Watch Face Studio are free, they are good, and for a simple face you should use one of them. Google also ships a free Figma plugin that exports straight to Google Play. None of that is in dispute.

WristForge is for the faces those tools cannot build.

Watch Face Studio

Animation means importing a sequence of images you made somewhere else. Samsung's own guide puts playback at a fixed 15 frames per second. Its timeline controls when a component is visible, not how it moves.

Facer Creator

Animation means typing expressions into property fields. Facer's own documentation teaches it with lines like sin(#DWE#*2)*50 on rotation for a pendulum. Powerful, and it is still trigonometry rather than a timeline.

WristForge

A real keyframe timeline: tracks for opacity, position, scale, rotation and tint, easing on every segment, playing while you author rather than only in preview. Plus Watch Face Studio project import, wrist-tilt parallax, masks, real text outlines and soft shadows baked at build time.

The fine print, up front

What you can count on.

Your projects are yours

Project files live on your disk in an open format. A lapsed subscription never holds your work hostage, and there is no export you have to remember to do.

What you shipped stays shipped

A bundle you have already built is yours, and an app you have already published sits on your own Google Play account under your own name. Nothing that happens to your subscription can reach it.

Your Google Play sales are yours

A face you publish on Google Play goes out under your own developer account, and whatever Google pays you is yours. We take no cut of it. Publishing to Face Hub is free as well.

No ads

None in the editor and none in Face Hub. You are the customer, so there is nobody else to sell.

Questions

Before you decide.

Why is the editor free if the tool is the product?
Because capping what you can make would be the wrong thing to cap. The free tools have no limits on design, so a ceiling on components or layers would just make WristForge the worse choice for anyone starting out. Everything you can build is free. What costs money is shipping it to a store.
Can I really build and install on my own watch without paying?
Yes, and that is not a trial. Create a signing key, build a signed APK, put it on your watch, hand it to a friend. You can also push a face onto your own watch through the Face Hub app without touching Google Play at all, or onto your own Amazfit by scanning a code with the Zepp app. No time limit and no nag. The paid plans are about publishing to Google Play and the Zepp Store, not about whether the thing you made works.
Do paid plans unlock every face on Face Hub?
Every paid plan unlocks every face WristForge makes, as a thank-you for building with us. Faces made by other creators are theirs to price, so those are bought separately.
Can I publish and sell my faces on Face Hub?
Yes. Publishing is free for everyone: click Publish to Face Hub in the editor and your face goes live straight away. Keep it free, or set a price in coins. Wearers buy coins in the Face Hub app. While you are on any paid plan, you earn 70 percent of every paid unlock. On the free plan your faces still sell, you just don't earn from them.
What can I do with the coins I earn?
Spend them anywhere in WristForge: watch faces, games and courses all use the same coin wallet. Coins have no cash value. We are working on a creator program with more ways to earn, and it is not open yet.
Do I still need a Google Play developer account?
Only for Google Play. That is a one-time 25 dollar fee paid to Google, not to us, and new personal accounts also need a closed test with 12 testers for 14 days before they can go to production. Installing on your own watch, and publishing to Face Hub, need no Play account at all.
What happens if I stop paying?
The editor keeps working, in full. Your projects open normally, signed APKs still build, and anything you already shipped to Google Play stays exactly where it is. Your faces stay on Face Hub too. What you lose, until you resubscribe, is building new Play bundles, earning coins on new sales of your faces, and the WristForge-made faces your plan unlocks on Face Hub. Coins you already earned stay yours. Cloud saves and leaderboards in apps you shipped keep working for 30 days, and players can always download their saves after that.
Which plan do I need?
Faces if you only make watch faces and want them on Google Play or the Zepp Store. Pro if you build watch apps for Google Play, Apple Watch or the Zepp Store, or want cloud projects and cloud saves. Everything you can build is free in every plan; the plans are about shipping.
Is this cheaper than the alternatives?
No, the alternatives are free. It is more capable, and if a free tool does what you need then it is the better deal and you should use it. This is worth paying for when you have hit something those tools cannot represent.
What about games?
The game side of the engine is in development. When it ships it gets its own plan, Games, which includes everything in Pro plus game export, leaderboards and multiplayer.